Flesheaters: A learning adventure! Take on the role of an FBI agent to solve the murders of two unsuspecting sewer workers. Can you solve the mystery before your own life is endangered!?! An interactive game complete with video footage of the actual crimes. Amidst all the fun the science of enzymes comes to life.

Inside Body: Put together your own powerful computer presentation to persuade your audience about the damage they may be doing to their own bodies. Graphic pathological images never before available in schools.

Race: A social classification, or is there any real scientific evidence for different human races? A serious subject, these activities guide you through the debate in your own classroom.


Planet 10: An exciting new interactive resource that provides a virtual model of our Solar System. Explore the planets, comets and asteroids on an interactive virtual fly-through.Think you could create the perfect World? Here's your chance to try. With World Builder, you call the shots. Work your way through each of the creation screens, but make your choices wisely, only certain conditions will ensure your planet is a successful place to grow and evolve.

Space station survival: Add excitement to the teaching of either chemical reactions or heat transfer. Embark on a virtual mission to the International Space Station (ISS), with the help of audio, images and video clips. When disaster strikes, you have to learn about making and testing carbon dioxide, or heat radiation, in order to stay alive.


Human Torch - Following on from the triumph over the skin consuming bugs in Flesheaters, pupils continue their role as Special Investigators. This new interactive learning adventure brings chemistry to life as they battle to unravel more mysterious deaths. With specially commissioned film clips from an award-winning director and greater interactivity, this is a game that will have both pupils and teachers eagerly awaiting the next lesson.

Modelling - A unique generic modelling tool, developed just for the ASE's contribution to Science Year. Whatever the concept, pupils will develop their understanding as they design their own model to demonstrate the interplay between relevant variables.

Citizenship - A series of resources designed to support citizenship teaching in the science classroom. Organic farming, immunisation and environmental pollution provide the contexts for developing citizenship skills.


Using Digital Cameras and Microscopes to Promote Learning For those teachers who are not sure what to do with their brand new digital microscope there is a really easy step-by-step guide which even the most timid ICT used can understand. Simple pictures and diagrams ensure that you get all the bits joined up together correctly. Ideas of how to use it and examples of children's work will make you itch to get started!

What Do They Know A resource designed to help teachers make better use of questions as part of assessment for learning in science. Through video clips of children working, commentaries and on-screen text, teachers are helped to focus on evidence of children's development within a range of process skills. Help is given in how to assess those skills as well as suggestions for taking the children forward in their learning. There is sensible guidance on how to manage the process as well as suggestions for practical activities to help teachers try out these techniques themselves.

ICT Interactive resources There are a number of interactive ICT resources including. : Minibeasts, which gives children a chance to use the computer independently to find out a fascinating range of facts about small invertebrates. Mr. Zippy's New Trainers, Infant children are helped to decide what sort of things would make a good pair of trainers that Mr. Zippy can run fast in whilst keeping his feet dry. Kitchen Chaos, where the chef has muddled the cooking ingredients in his kitchen using the clues provided the children help the chef to identify each ingredient and so prevent a culinary disaster.


Life of an Electron: Highly visual interactive cartoon simulation based on simple electricity analogies.

Good to Eat: Produced with help from Manchester United, this is an introductory interactive resource to balancing diets. Pupils select alternatives to a Premiership footballer’s favourite meal, and develop their knowledge of food types, sources and uses in the body.

Distance/Time Graphs: Designed to develop pupils’ ability to interpret graphs, this interactive resource uses distance/time graphs to describe the action in a FA CUP match.

Music: Prepared revision package for sound topics utilising Photojam software, and guidance for pupils to produce similar revision summaries for other topics using this freely available software package.


Ghost in the Machine
Sci-files continue, with paranormal sightings and dead workers. Can your class guide the agents through heart-racing practical and thinking challenges, to exorcise the ghosts? Teaching electromagnetic induction was never this much fun.

Earth Sciences Which rock belongs where? A spreadsheet of the globe to help your pupils understand rock formation, complemented by video and practical work covering the rock cycle, supported by a PowerPoint presentation and video clips of erosion models.

Generating Resources Strictly not just for experts! A selection box of activities produced with standard ICT packages that you can customise, or use as inspiration to create your own resources on different topics.